Monday, April 7, 2014

Ia! Ia! Cthulhu Fhtagn!

Gale-force winds blew chilling rain at steep, stinging angles. The gray sky overhead managed to be both depressing and menacing, inspiring a general sense of loathing that only Michigan weather can achieve.

Ia! Ia! Cthulhu Fhtagn!
The recipe was perfect, then, for chaos in the house.  Boys on the edge, casting sideways glances mixed with mistrustful snarls. The situation needed to be defused.

What better way, then, to head-off chaos and insanity and back-stabbing than by a game which is based on: chaos and insanity and back-stabbing! Steve Jackson Games Cthulhu Dice (the maker of one of our family-favorite games, Zombie Dice) saved the interior of our house while simultaneously destroying our collective sanity - more constructively than where the boys were headed!

The goal of the game is simple: you try to destroy or steal your enemy cultists' sanity (those red stones) while hoarding and protecting your own.  All it takes is to declare your target cultist, and a simple roll of the beautiful metal die. The symbol that comes up defines what happens to your prey.  But beware: your target...gets to retaliate! Worse: every now and then, nobody wins but Cthulhu himself.

The boys - as young as they are - easily understand this game, and in a household with the propensity to explode into testosterone-laden violence when too pent-up, this game is a hilarious way to get "revenge" on all of the perceived breakfast table slights, back seat sitting-too-closes, and room entrance violations.  Highly recommended; a single game takes 5 - 10 minutes so it's easy to do a best-of-5 or best-of-7.

FYI: one of the twins - 5 (nearly 6) years old - was the winner of our best-of-7 challenge.  The rest of us were driven insane as J towered above us, a paragon of sanity...and cruelty.

I'm so proud.

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