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Players travel by foot to contiguous countries. A car tile allows the player to skip 1 country in between, and a plane tile allows a player to travel from one color of country to the same-colored country using that color of plane (a blue plane allows a player to travel from one blue country to another one anywhere on the continent, red for red, yellow for yellow).
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In Which Isaac and Dominic Conspire |
The concept is so simple, but it really makes players think tactically, given your introductory jumble of tiles, about how to quickly put things in order. How does one know if one should start with one of or even any of the tiles they currently have, given what one could draw?
Endlessly complex and engaging, this game also has given my kids a sense of geography. Each tile includes not only the name and shape (and color for game purposes) of each country in the massive continent, but population and capital as well!
Tangentially: I tend to listen to NPR in the mornings as I prepare breakfast for the boys before school. With all of the news around ebola, we have played this game, and my kids were able to identify the countries threatened by the disease. They also got a sense of just how vast a continent Africa is, and just how far away other countries are from the threat.
This is one of those games you can play as a family or even as a date-night couples game (2-4 players).
One of these days, we'd love to get the other games and find a way to link each of them into one uber-game: 10 days around the world!
Greg first introduced the game to me, and now we have Africa, Europe, Asia, and the USA. I really enjoy Europe for some reason (I think it's the sea travel), but they are all fun. And we have played 30 days across Africa/Europe/Asia, which is pretty maddening.
ReplyDeleteOne warning about this as a "date night" game though: it can be challenging to carry on a conversation while playing the game. The first time I played it, the usual talking/banter/barnyard-animal-noises that accompanies gaming at Greg's house was going on. But as we started to look at our tiles, the table fell silent for several minutes as we tried to get our minds around how to organize the 10-day route. As Noah suggested: while the rules are simple enough that anyone can grasp them in a matter of minutes, the tactics can be pretty mind-bending.